Trade Empires 1.01 patch Free Square Enix Windows 95/98/Me/2000/XP Version Full Specs Download.com has chosen not to provide a direct-download link for this product and offers this page for. The original 'Trade Empires' looks nothing like the modern version of Sidereal Confluence. We had a huge, sprawling board. There were combat ships; gunboat diplomacy warped trade in many games. Colonization was more about opening access to trade with other players than improving one's economy.
.: 20 October 2001.: 2 November 2001Trade Empires is a game developed by in and published. During development its working title was The Silk Road; however, this was changed by Take-Two and Eidos as they were concerned about the title being too.Trade Empires is a pausable real-time strategy game about building a merchant empire. Gamers build vast transport and trade networks that change over thousands of years as new technologies are developed and more modern products are discovered. The rules of the game are simple; the variety comes in through the discovery of new products to trade and new ways to transport those products. Contents.Gameplay.
Play the first trading and transporting simulation to emphasize the effects of technological change over thousands of years on the relatively simple model of producing and delivering commodities to make more money than the competition. Start out simple, with one merchant and his donkeys. Gradually build up your merchant empire until you control a vast trading web. Manipulate the supply and demand economy to dominate the other merchant families.
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Bye, John 'Gestalt' (20 December 2001). From the original on 7 January 2002. Retrieved 9 February 2020. Parker, Sam (1 October 2001).
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Vol. 8 no. 12. Archived from on 15 March 2006.
Retrieved 9 February 2020.External links. at.
Have you ever wished to go into business for yourself and found that the market had already been cornered? Ever wished that rich expansive lands, filled with nuts, berries, and iron ore, were virginal and ready for your financial exploitation? Well, in Frog City's, you have the chance to prove your marketing skills on the risky economic battlefields of historical Earth.
Money is to be had and lost in the deserts, coastal valleys, and rice paddy plains of. Satisfying the ravenous diets of your customers can fatten your belly, while ignoring supply and demand will bankrupt your once wealthy family.Trade Empires is an economic simulation that takes place on multiple continents and multiple time periods.
For example, you may test your mettle in pre-bronze age China or industrial revolution era Britain. Your ultimate goal is to increase your family's power. You do this by producing or buying products (at independently owned establishments) at low prices and selling them to customers at higher prices.
As long as your prices aren't too high and the demands of the population are met, the market increases in volume and profits.As you can imagine, the greater the number of advancements your civilization has experienced the greater the number of products available for sale and the greater the demand for those items. Fortunately, the designers at Frog City created levels that cater to both simple and intense gaming. The game is broken down into eighteen scenarios, which are distinguished by the dates of the mission, the number of competing trade families, and the region of trade. The size of the market and the number of competing families gauge difficulty.Easy missions tend to place your single family in the driver's seat in markets that are very simple - bring the people wheat and fish, give them clothes to wear, pottery to decorate with, and they will be happy and multiply. As soon as your customers demand products from regions outside your own, you will need to venture across bandit-filled hinterlands to lands rich in the goods you need, set up a base of operations, and establish interregional trade routes. When such a need arises, early in your trade empire's development, it is extremely difficult to meet the demands of the people. How you address the problem, and many others just like it, is precisely Trade Empires' bag.Competing trade empires make it their mission to vanquish your family - after all, your business can be theirs for the right price - and it is up to you to steer your family through the storm.
By buying up independent businesses or establishing your own in another family's market, you can dictate the flow of certain items into your opponent's economy. This allows you to increase prices and stunt the growth of their economy or flood the market and inflate their currency. But, there is a flip side to that coin and you must be wary of the enemy's attempts to do the same to you.Trade Empires comes with a number of different playable game speeds. Pausing the game while planning a financial strategy is priceless and saves your fortunes when you are faced with economic crises. Most of the scenarios in the game last for a couple of game time centuries.
Speed modes can set game years to elapse anywhere from a few minutes to a handful of seconds. Your decision-making abilities are at a premium in this game and the more problems faci.